sutoolz 1.0 alpha: Music Software Interfacing and 3D Navigation

نویسندگان

  • Jordan Wynnychuk
  • Richard Porcher
  • Luka Brajovic
  • Marko Brajovic
  • Nacho Platas
چکیده

6 Membrane: a series of 3D objects that animate around the circumference of a speaker volume creating a visual cue of where a sound can be heard in the gameplay zone. 1Gameplay Zone: the navigatable space the software provides. 2 Desk: a central platform from which the player can reference (hear) and mix all speaker volumes in a gameplay zone. 3 Player: a user who can navigate the gameplay zone. 4 Speaker: an omni-directional sound source that can be triggered from within the gameplay zone. 5 Speaker volume: the scaleable 3D acoustic space a speaker occupies Jordan Wynnychuk [email protected] Marko Brajovic [email protected] Nacho Platas [email protected]

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تاریخ انتشار 2002